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Sometimes, Evil Wins
The Necronomicon from Miskatonic University is missing. A farm in the hills is going through a horrible metamorphosis while unspeakable abominations stir in the penguin-riddled tombs beneath the ice. The poet, the artist, and the professor are investigating eldrich secrets that no mortal was meant to learn. Are you inevitably doomed to a lifetime of nightmares in the sanitarium? Or are you a secret cultist aligned with the minions of darkness? All is revealed as a game of Cthulhu Fluxx unfolds.
You don't need to be familiar with H.P. Lovecraft's Cthulhu mythos to learn Cthulhu Fluxx (although it doesn't hurt). Like all versions of Fluxx, Cthulhu Fluxx is fast-paced fun that's easy to learn. It starts out with the basic rule -- draw one card, play one card -- and descends into unpredictable madness from there. Each card has instructions for playing it printed right on the face -- if you can read, you can play Fluxx. All Fluxx card games are made in the USA, and they all share the same card backs so that you can mix up your decks any way you want. Cthulhu Martian Star Pirate Stoner Zombie Fluxx? Yeah, you can do that.
While the game mechanics will be instantly familiar to any Fluxx player, Cthulhu Fluxx's theme is darker and more macabre than most of the game's previous incarnations. We like that in Curio City. After all, how do you keep a light touch when you're dealing with forces that regard humans as less than insects?
Are you curious...?
It began in 1928 with The Call of Cthulhu, which first revealed humanity's insignificance in the face of the Great Old Ones. Author Howard Phillips Lovecraft gradually built up a complex pantheon over the years as a shared background element to his horror stories. Lovecraft's correspondent August Derleth coined the term "Cthulhu Mythos" and, after Lovecraft's death, wrote more stories that expanded the original universe. In a nutshell: Ancient, powerful deities from space who once ruled the earth have fallen into an ageless sleep. Reality is purposeless, mechanistic, uncaring, and incomprehensible to our meager human senses. Those who glimpse this truth and probe too deeply into ancient arcana must inevitably go insane. Cheery setting for a game, isn't it?